Simon
> In your script below you add 2 bitmaps to a Sprite and want to use
mouse
> stuff on the bitmap, I guess that that won't work because they are not
of
> type interactiveObject.... I guess that creating a sprite, add the
bitmap
> to
> the sprite, add the listeners to the sprite, and add the sprite to the
> displaylist of your class(sprite)should work.

Hi Simon,

Worked out seamlessly, thanks a lot!

Cheers,
Petro

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