Oh, that's alright. I prefer someone trying to help me to nothing at all!

And no, a 3-4 mb swf isn't out of the realm of reason. Still fat, but not
insane.

:) Scott

On 12/21/06, ben gomez farrell <[EMAIL PROTECTED]> wrote:

Wow!  Sorry to hear my advice made things worse.....but having a save
and compact break things doesn't bode well for ya.
I forgot to mention one other thing you can do....and thats hilite each
tween and do a convert to keyframes.  You can easily go back to the
motion tween by just clearing all those keyframes between your endpoints.
Having it all as keyframes made things always work for me.
But.......you know that's my advice.....it seems with my track record
with you this morning....it'll either help, or set your computer on fire.
ben

slangeberg wrote:
> Hmm, my movies aren't very big. Only about 350kb, total. Also, one is
> being
> loaded into the other, but they both have same problem.
>
> What is that 'Save and Compact' command? Doing so actually caused all of
> those tweens to break in mine, so now I'll have to go through and open
up
> each and re-compile!
>
> Thanks for trying, though.
>
> - Scott
>
> On 12/21/06, ben gomez farrell <[EMAIL PROTECTED]> wrote:
>>
>> I was having this problem a while back, I never really solved it, just
>> ended up working around it.  I think, taking a wild stab at what's
going
>> on, is that a tween is one of those things stored in RAM along with a
>> million other things.  In my case my flash movies were 70-120MB.  So I
>> think when memory started getting tight my tweens would disappear.
>> Actually going in and doing something to the offending clips would make
>> Flash recalculate and put it in RAM again, fixing them.
>>
>> Thats my theory.  I wrote to Adobe who was really no help telling me to
>> make my Flash movies smaller.  You'd also be amazed at what cleaning up
>> your timeline will do in this situation if it's disorganized.  I also
>> found that a save and compact will generally do the same thing as
>> delving into the offending timeline....but will do it for your whole
>> project at once.
>>
>> If your project is particularly large, a save and compact won't work
>> 100% of the time, but often helps.  I think we've also found that
>> throwing more RAM into your computer will help.
>>
>> And the last real kicker is, Flash MX 2004 does NOT have this problem.
>> So if you can work in 2004, do so, and you'll be trouble free in
regards
>> to this problem.
>>
>> ben
>>
>> slangeberg wrote:
>> > I have a strange problem (Flash 8) where the designer created motion
>> > tweens
>> > on the timeline, which causes clips to fade in / out. She used the
>> > properties dropdown box to set alpha, then created a motion tween
>> between
>> > two keyframes to accomplish her fades.
>> >
>> > This site is built dynamically, through attaching clips from library.
>> > Sometimes the tweens magically disappear, and you just see the clips
>> > visibly
>> > pop in and out, rather than fading smoothly. NOW, this is the kicker
-
>> > when
>> > the tweens disappear, my fix is to delve down into the offending
>> > timeline,
>> > check that it's all there, then compile. POOF - the tween is
magically
>> > working again!
>> >
>> > So - I can get the tweens back, but it's rather annoying to do this
>> > all the
>> > time. Also, I hate leaving random Flash bugs floating around, so any
>> > insights appreciated. Have a feeling this will be just one more
>> phantom
>> > Flash problem floating in a project. For some reason, I must have at
>> > least
>> > one per project!
>> >
>> > Thanks,
>> >
>> > : : ) Scott
>> > _______________________________________________
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>
>
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--

: : ) Scott
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