There's an article on adobe devcenter about dynamic buffering.

http://www.adobe.com/devnet/flashmediaserver/articles/fms_dual_buffering.html

It uses FMS in the example, but the concept should work without it.

On 1/10/07, Jim Berkey <[EMAIL PROTECTED]> wrote:

Do you have any sound events or progressively downloading sounds
independent of the sound in the flv? Flash sounds seem to prevent the player
from dropping frames as needed to keep the flv playing seamlessly.
jimbo

*********** REPLY SEPARATOR  ***********

On 1/10/2007 at 3:32 PM Sumeet Kumar wrote:

>Hi
>
>
>
>I m building a flash player in which I need to play flv with progressive
>download.
>
>My flv plays with lot of jerks and it stops to buffer every 3 seconds.
>if I try the same flv file from YouTube.com,the performance was very
>much better. Any Reasons?
>
>
>
>Thanks
>
>Sumeet Kumar
>
>
>
>
>
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