This example should help you: 
http://www.drisgill.com/index.cfm/2006/10/19/Flex-Fancy-Gallery

hth

Farid

----- Original Message ----
From: "Merrill, Jason" <[EMAIL PROTECTED]>
To: Flashcoders mailing list <[email protected]>
Sent: Wednesday, January 17, 2007 1:27:47 PM
Subject: [Flashcoders] OT: Flex & instances


Excuse the OT, but the Flexcoders list keeps failing me - meaning, I
subscribe, it works for a few days, then I get automatically
unsubscribed - other times, I post a question, and it doesn't appear for
hours and hours, and even then nobody responds sometimes.  With the high
traffic on the list, it seems a lot of questions get lost.  Is there
another Flex list I can try instead?

If this is too OT, feel free to respond offlist. 

How do I access the sprite/movieClip instance (not sure which it is,
since this is in the image class) of an image loaded into image tag and
then pass that to an actionscript method?

Basically, I have a repeater that loads dynamic images (based on XML
data) into an <mx:Image> tag.  That works fine.  I also have a
Reflection class (currently porting it from AS 2.0 to 3.0) which applys
a reflection effect to a movie clip's bitmap data, which also works fine
in plain old Flash.  However in Flex, I know how to import the class,
but not how to tie the rendering of the different dynamic images in my
MXML with the Reflection class.  I read the help docs on
mx.controls.image, and it seems like the image might be loaded into a
sprite instance, but how to I send that sprite instance to my
actionscript method right after the image loads?  

Any ideas?  Also, in general, how to do you access sprites or movie
clips on the stage created with MXML from Actionscript? 

Thanks.


Jason Merrill
Bank of America 
Learning & Organizational Effectiveness



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