Hi,
a couple of options would be:
- using localconnection (but i wouldnt in this case)
- providing them with a reference through static methods (but i wouldnt
either:)).
- having them communicate through functions call in their parent
- having them communicate through global function calls/references
- having them communicate through _parent._parent.forms1 kind of references
- having them communicating through well defined interfaces and event
mechanisms. e.g. form one throws an event, to which other forms can listen
and act upon

Which option you use, how hacky or well structured it is, and how much work
you want to put into it probably depends on whether it is a one time
project, a big or small project, a project you will have to come back in a
few weeks time or not, etc.

greetz
JC


On 1/23/07, pedr browne <[EMAIL PROTECTED]> wrote:

Hello all,

My first post so treat me gentle...

Was wondering how people would handle this situation. I have a main swf
containing two mcs into which it loads other swfs as required (for example
a
contact-form swf or a welcome swf). My problem is that I have a situation
where the left mc loads a multimedia listbox which needs to communicate
with
the right mc (the actual player), and vice versa. I can't find a clean way
of doing this. In order for manager classes in the main swf to communicate
with classes instanciated in the loaded swfs, I have to relay events
through
a function on the main timeline of the loaded swf.

Either this will make no sense or hopefully somebody will have encountered
a
similar problem.

Many thanks.
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