I've seen issues where a download fails (connection is cut off after it started) where onLoadInit is called instead of onLoadError. To detect this I simply check the bytesLoaded versus bytesTotal on the movie clip I was loading it into.
It's possible you're hitting the same situation (file doesn't exist, but whatever is serving it is reporting that in a weird way) so it might be worth doing that check in onLoadInit. -Andy On 1/31/07, Danny Kodicek <[EMAIL PROTECTED]> wrote:
I've got some information that might either be contained in a swf file or an xml file. What I'm doing (stripped down) is this: function loadText():Void { var tSwf:String = pPath + "texts.swf"; var tContainer:MovieClip = this.createEmptyMovieClip("txt", this.getNextHighestDepth()); var tLoader:MovieClipLoader = new MovieClipLoader(); tLoader.addListener(this); tLoader.loadClip(tSwf, tContainer); } function onLoadError(tContainer:MovieClip):Void { tContainer.removeMovieClip(); importText(pPath + "texts.xml"); } function onLoadInit(tContainer:MovieClip):Void { <stuff here> } So it tries to load in the .swf, and if this isn't found, it looks for the XML. Running locally, this is working fine. But running online, it's failing: despite the fact that the swf file doesn't exist, it's running onLoadInit instead of onLoadError. Anyone have any thoughts? Danny _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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