currently using actionScript 1 or 2 is not possible. AS 3 has this function but if you wont use it so i try loading into the same level or the same container a an swf that doesnt exists. Since you are trying to load an swf into the same level or movie it will override the firsl loading and trying to load something else that, obviously doesn't exist. When flash try to load an sfw from a broken link and founds out it is not working, the loadMovie process stops.
On 2/1/07, David Bellerive <[EMAIL PROTECTED]> wrote:
Hi! Just wondering if anyone ever found a solution to stop loading something that is currently loading in the Flash Player (an image, a sound, an XML file, etc.)? I've heard and tried about loading a dummy (non-existent) file in place of the file being loaded to stop the load process. When I used it, it seemed to work but I've read it doesn't work in all OS/Browser combinations. I think there are issues with this on the Mac, in Safari and/or IE 5. Is that right? Does this method effectively stops a load in progress in all OS/Browser combinations? With this method, I noticed that if I halted a load in progress at say 75% by loading a dummy file in place of the one currently being loaded, and then restarted loading that file later on, the load starts at 75%. So where is this "partial" file being stored? Is it in memory? Is it in the browser cache (even if it's only partial)? David ____________________________________________________________________________________ Bored stiff? Loosen up... Download and play hundreds of games for free on Yahoo! Games. http://games.yahoo.com/games/front _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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