Yeah, cool.

btw if you want one of these let me know... :p

http://www.futurlab.co.uk/tshirt.jpg

J



Jason Boyd wrote:
Well it appears this is the shortest way:

var chromaticNames = ['a','aS','b','c','cS','d','dS','e','f','fS','g','gS'];
var loadedSounds:Array = new Array();
for (var oct=1; oct<6; oct++) {
 for (var n=0; n<chromaticNames.length; n++) {

 var sndClass:Class = flash.utils.getDefinitionByName(chromaticNames[n] +
oct);
 var snd:Sound = Sound(new sndClass());
 loadedSounds.push(snd);
 }
}

It works, but is a bit clunky. And have to rename all sharp notes from a# to
aS and such. Ah well. Thanks for the solution!
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