I skipped that :/ habit with the transition to flash 5 back then.

But sometimes between bigger projects, flash banner campaigns lands on my
table and for the most part they need to be compiled in flash 6 format.

But after some testing it is not limited to flash 6 but is also 7 and 8
exported as AS2.
Though it seems to be a osx intel issue only.

Just pretty weird that the the fp8 inside flash 8 via rosetta  is performing
better than the native fp9

Some as3 examples i have seen here and there performs rather bad as well -
anything less than around 60 fps or the elements move with very jerky
motion, movements that would have been smooth with max 30fps in fp8- (it is
not a cpu/ram issue - the workstation is loaded)

Cheers
>B) Søren

On 13/02/07 23:25, "Arseniy Shklyaev" <[EMAIL PROTECTED]> wrote:

> U mean u publish them for player 8 with AS1?
> I did published my 6 player games from 8 flash as for 6 player too. Cua they
> didnt work when publish to 8 player but I thought it was cuz I used ../: /:
> instead of _parent and _root


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