I've tried it, and didn't work. Can you say how this reference should be?
On 18/02/07, Wagner Amaral <[EMAIL PROTECTED]> wrote:
I'm not testing, but you could use: f.call(); as long as f is a reference to a Function object On 2/18/07, Felipe Hefler <[EMAIL PROTECTED]> wrote: > > Thank you dr.ache. > > Wasn't that the problem. Anyway your answer helped me a lot. See what > solution I came up: > > function rew(m:MovieClip, f:Function) { > m.onEnterFrame = function() { > var cf:Number = m._currentframe; > var tf:Number = m._totalframes; > if (cf<=tf && cf>1) { > m.gotoAndStop(--cf); > } else if (cf==1) { > m.stop(); > if(f) eval(f)(); > delete m.onEnterFrame; > } > }; > } > > But the change was on the way I call the function: > _root.rew(d.mask,"_root.nextFrame"); > > So now if I pass it between "" it seems to work fine. But still, there's a > small problem that bothers me. Now I have to use eval(), wich I don't like > at all. Any Ideas on how changing eval to a better solution? > > > > On 18/02/07, dr.ache <[EMAIL PROTECTED]> wrote: > > > > Hi. > > > > i guess you have a scope problem. for me, your code worked > > fine, here my adjustments to test it (i got one MC with a 180 frame > > MotionTween starting at 120 when loaded, on the stage, called "fred". > > i simulated the function call with an interval, so the animation starts > > and > > after 2 seconds, your function "rew" is called with the parameters > > "_root.fred" and the function which should be called after rewind the > > animation "sayHello". > > > > It works. When you use Flash 8, try to understand the Delegate Class, > > which should help you handle the scope problem. > > > > hope that helps... > > dr.ache > > > > var i:Number = setInterval(this,"rew",2000,_root.fred,"sayHello"); > > > > function rew(m:MovieClip, f:Function) { > > clearInterval(_root.i); > > m.onEnterFrame = function() { > > var cf:Number = m._currentframe; > > var tf:Number = m._totalframes; > > if (cf<=tf && cf>1) { > > m.gotoAndStop(--cf); > > } else if (cf==1) { > > m.stop(); > > if(f) f(); > > delete m.onEnterFrame; > > } > > }; > > } > > > > function sayHello() { > > trace("hallo"); > > } > > > > Felipe Hefler schrieb: > > > Hi everyone! I'm having trouble with this issue: > > > function rew(m:MovieClip, f:Function) { > > > m.onEnterFrame = function() { > > > var cf:Number = m._currentframe; > > > var tf:Number = m._totalframes; > > > if (cf<=tf && cf>1) { > > > m.gotoAndStop(--cf); > > > } else if (cf==1) { > > > m.stop(); > > > if(f) f(); > > > delete m.onEnterFrame; > > > } > > > }; > > > } > > > > > > When I call this function in an action frame it's like this: > > > rew(targetpath_movieClipName, _root.play); > > > > > > What I want is that the function I've passed as a parameter works like > a > > > function later in the code. Messy explanation?? OK OK... > > > Let's see if I can explain better. If I do something like this: > > > > > > function rew(m:MovieClip, f:String { > > > m.onEnterFrame = function() { > > > var cf:Number = m._currentframe; > > > var tf:Number = m._totalframes; > > > if (cf<=tf && cf>1) { > > > m.gotoAndStop(--cf); > > > } else if (cf==1) { > > > m.stop(); > > > if(f == "play") play(); > > > delete m.onEnterFrame; > > > } > > > }; > > > } > > > > > > it works perfectly, but I want to call any function and don't wanna > > > have to > > > make a switch for every kind o function. > > > Has anyone got it? > > > > > > > _______________________________________________ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com