Here's the vector math solution: Get the vector from the mouse to the MC:
var vToMouse:flash.geom.Point = new flash.geom.Point(); vToMouse.x = MC._parent._xmouse - MC._x; vToMouse.y = MC._parent._ymouse - MC._y; Normalize the vector. This means you set the length of the vector to 1. var vectorLength:Number = Math.sqrt(Math.pow(vToMouse.x, 2), Math.pow(vToMouse.y, 2)); vToMouse.x /= vectorLength; vToMouse.y /= vectorLength; Now, since multiplying a vector by a number means that you're multiplying the length of that vector by that number, you can multiply our vector by enough distance to send it off-screen. Let's say 400 pixels. vToMouse.x *= 400; vToMouse.y *= 400; Lastly, add the vector back to the position of the MC to the the offscreen position var vOffScreen:flash.geom.Point = new flash.geom.Point(); vOffScreen.x = MC._x + vToMouse.x; vOffScreen.y = MC._y + vToMouse.y; Now you can use a tween class, or whatever to send the MC off screen. --- Kurt Dommermuth <[EMAIL PROTECTED]> wrote: > Hi all, > > I have what I initially thought was simple problem, > but I've been racking > my brains, searching the web and I just don't get > it. > > I have a movieclip that the user can rotate . > > When they click the movieclip shoots off in the > direction it's pointing. > > It's goes off the stage and simply stops. > > the speed is fixed. there is no gravity. > > How do I determine the _x and _y value somewhere off > stage? > > I'd appreciate any help. even if someone could let > me know what to search for. > > thank you! > > Kurt > > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the > archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ____________________________________________________________________________________ Be a PS3 game guru. Get your game face on with the latest PS3 news and previews at Yahoo! Games. http://videogames.yahoo.com/platform?platform=120121 _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com