use pixlib ==> http://osflash.org/projects/pixlib
and use the Config, ConfigLoader and ConfigLoaderEvent
it convert an xml file to a object
here is 2 good tutorials about it
http://relivethefuture.com/choronzon/2006/11/14/getting-to-know-pixlib/
http://relivethefuture.com/choronzon/2006/11/15/pixlib-part-2-more-configuration-features-and-a-hidden-gem/
--Pedro Taranto
John laPlante escreveu:
The xml that you've shown consists of all attributes, that is value
pairs inside a tag. Each node has a attributes property. Here is a
small snippet that demonstrates accessing attributes.
private function loadProblems(xFileName:String):Void
{
var sLessonPath = this.theLessonPath; // _root.lesson_path;
var pathedFileName:String = sLessonPath + xFileName
xmlFile = new XML();
xmlFile.ignoreWhite = true;
xmlFile.onLoad = mx.utils.Delegate.create(this, fetchLessonFiles);
xmlFile.load( pathedFileName ); return;
}
public function fetchLessonFiles():Void
{ var cFileNum:Number = 1; // counter
var cFileID:String;
cFileID = unescape(xmlFile[cFileNum].attributes.fileName);
}
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