use pixlib ==> http://osflash.org/projects/pixlib
and use the Config, ConfigLoader and ConfigLoaderEvent it convert an xml file to a object here is 2 good tutorials about it http://relivethefuture.com/choronzon/2006/11/14/getting-to-know-pixlib/ http://relivethefuture.com/choronzon/2006/11/15/pixlib-part-2-more-configuration-features-and-a-hidden-gem/ --Pedro Taranto John laPlante escreveu:
The xml that you've shown consists of all attributes, that is value pairs inside a tag. Each node has a attributes property. Here is a small snippet that demonstrates accessing attributes.private function loadProblems(xFileName:String):Void { var sLessonPath = this.theLessonPath; // _root.lesson_path; var pathedFileName:String = sLessonPath + xFileName xmlFile = new XML(); xmlFile.ignoreWhite = true; xmlFile.onLoad = mx.utils.Delegate.create(this, fetchLessonFiles); xmlFile.load( pathedFileName ); return;} public function fetchLessonFiles():Void{ var cFileNum:Number = 1; // counter var cFileID:String; cFileID = unescape(xmlFile[cFileNum].attributes.fileName); }
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