what you want to do is add an inittext varible to hold the param until you finish initializing you text box and then push it in.
this code works/ I tested it. the lines I added are 3 and have "// line added MOB" at the end of them. MIke boski.com import mx.core.UIComponent; /* simple component, a text field inside of yellow rectangle */ class TestCase extends UIComponent { static var symbolName:String = 'TestCase'; static var symbolOwner:Object = TestCase; var className:String = 'TestCase'; public var inittext:String; // line added MOB private var bb_mc:MovieClip; private var rect_mc:MovieClip; private var text_txt:TextField; function TestCase() { } private function init():Void { super.init(); bb_mc.unloadMovie(); } private function createChildren():Void { rect_mc = this.createEmptyMovieClip('rect_mc', this.getNextHighestDepth()); text_txt = this.createTextField('text_txt', this.getNextHighestDepth(), 0, 0, 20, 20); text_txt.autoSize = true; text_txt.text = inittext; // line added MOB size(); } // invoked when component is resized private function size():Void { super.size(); invalidate(); } // called after invalidate() private function draw():Void { super.draw(); var w = text_txt.textWidth + 16; var h = text_txt.textHeight + 16; //trace(text_txt.text + ': ' + w + ' x ' + h); with (rect_mc) { clear(); lineStyle(0, 0x000000, 100); beginFill(0xFFFF66, 100); moveTo(0, 0); lineTo(w, 0); lineTo(w, h); lineTo(0, h); lineTo(0, 0); endFill(); } } [Inspectable(defaultValue="Set in TestCase.as - does not work", type='String')] public function set text(str:String):Void { inittext = str; // line added MOB text_txt.text = str; invalidate(); } public function get text():String { return text_txt.text; } } On 3/18/07, Alexander Farber <[EMAIL PROTECTED]> wrote:
Hello Nel and others, On 3/14/07, Johannes Nel <[EMAIL PROTECTED]> wrote: > [Inspectable(defaultValue="8", type="Number")] > > On 3/14/07, Alexander Farber <[EMAIL PROTECTED]> wrote: > > I'm trying to create a component representing a comic-like > > chat bubble and while it mostly functions fine, > > I have a problem, that the 2 parameters here are ignored > > (full source code: http://preferans.de/flash/Bubble.as ): sorry it takes me sometime to reply, because I only do flash at weekends and evenings when I have time. Your suggestion unfortunately doesn't help anything. I have prepared a simple test case - a simple component, with a text field inside a yellow rectangle. There is 1 inspectable value - "text", changed by 2 set/get functions. My problem is that eventhough I see the "text" in the component inspector (Alt-F7), changing the value there doesn't have any effect, the initial text isn't displayed: import mx.core.UIComponent; /* simple component, a text field inside of yellow rectangle */ class TestCase extends UIComponent { static var symbolName:String = 'TestCase'; static var symbolOwner:Object = TestCase; var className:String = 'TestCase'; private var bb_mc:MovieClip; private var rect_mc:MovieClip; private var text_txt:TextField; function TestCase() { } private function init():Void { super.init(); bb_mc.unloadMovie(); } private function createChildren():Void { rect_mc = this.createEmptyMovieClip('rect_mc', this.getNextHighestDepth()); text_txt = this.createTextField('text_txt', this.getNextHighestDepth(), 0, 0, 20, 20); text_txt.autoSize = true; //text_txt.text = 'Only this works as default?'; size(); } // invoked when component is resized private function size():Void { super.size(); invalidate(); } // called after invalidate() private function draw():Void { super.draw(); var w = text_txt.textWidth; var h = text_txt.textHeight; //trace(text_txt.text + ': ' + w + ' x ' + h); with (rect_mc) { clear(); lineStyle(0, 0x000000, 100); beginFill(0xFFFF66, 100); moveTo(0, 0); lineTo(w, 0); lineTo(w, h); lineTo(0, h); lineTo(0, 0); endFill(); } } [Inspectable(defaultValue="Set in TestCase.as - does not work", type='String')] function set text(str:String):Void { text_txt.text = str; invalidate(); } function get text():String { return text_txt.text; } } Full source code is here: http://preferans.de/flash/ Thank you for any comments Alex _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com