Does ByteLoaded / bytesTotal work loading from CDROM ? when I try, I get ByeLoaded = byteTotal since the beginning...
When loading local content, bytes loaded/total are either 0 or close values, or the correct number of total bytes. There's no streaming process involved as it happens immediately.
You do have to wait until the loaded/total bytes are higher than a certain ammount - say, 20 - because if you just check for loaded==total, you'll get false completions when the loading is still starting (and both are ~0).
Also, when loading with local content, it's a good idea to have loading queues in place to avoid issuing too many loading procedures at once -- too many loadings done at once can potentially freeze your movie for a couple of seconds.
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