EventBroadcaster: 5036
EventDispatcher: 16257

mac 9,0,28,0

On 3/22/07, Tilmann GrĂ¼ll <[EMAIL PROTECTED]> wrote:

hi francis,
here my result on a DELL dimension AMD64 X2 Dual Core 3800+
2 GHz, 1 GB RAM:

EventBroadcaster: 3563
EventDispatcher: 2210
WIN 9,0,28,0

best,
til



Francis Bourre schrieb:
> Hello list !
>
> I noticed something weird about EventDispatcher execution speed in my
> mac player.
> EventDispatcher.dispatchEvent execution is slow compared to a custom
> dispatcher implementation (named EventBroadcaster).
>
> On Mac, EventDispatcher is slow:
> EventBroadcaster: 2925
> EventDispatcher: 12438
>
> On Pc, EventDispatcher is faster.
> EventBroadcaster: 3908
> EventDispatcher: 3407
>
> Can you please report the values you got (displayed on screen) when
> you open the url below and the browser you used for testing.
> It takes few seconds to initialize (bench with iterations)
>
> http://www.tweenpix.net/TestEventBroadcaster.swf
>
> Any clue is welcome. ;)
> Thanks in advance guys !
>
> francis
>
>
>
> Content of the test:
>
> var tf1 : TextField = new TextField();
> var tf2 : TextField = new TextField();
> var tf3 : TextField = new TextField();
> tf2.y += 30;
> tf3.y += 60;
> tf1.width = tf2.width = tf3.width = 150;
> this.addChild( tf1 );
> this.addChild( tf2 );
> this.addChild( tf3 );
>
> var holder : Array = new Array();
> var l1 : Number = 10000;
> var l2 : Number = 10000;
> var lNum : Number = 500;
>
> var eb : EventBroadcaster = new EventBroadcaster ( this );
> var ed : EventDispatcher = new EventDispatcher ();
>
> while( --lNum -(-1) )
> {
>     var tg : Object = {foo:function( e : Event ):void{ this.e =
> e.type; }};
>     ed.addEventListener( "foo", tg.foo );
>     eb.addEventListener( "foo", tg );
>     holder.push( tg );
> }
>
> var t : Number = 0;
> var e : Event = new Event( "foo" );
>
> //
> t = getTimer();
> while( --l2 -(-1)) eb.broadcastEvent( e );
> t = getTimer() - t;
> trace( "EventBroadcaster: ", t );
> tf1.text = "EventBroadcaster: " + t;
> //
> t = getTimer();
> while( --l1 -(-1)) ed.dispatchEvent( e );
> t = getTimer() - t;
> trace( "EventDispatcher: ", t );
> tf2.text = "EventDispatcher: " + t;
>
> tf3.text = flash.system.Capabilities.version;
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