Hi Ron,

Thanks for the suggestion but still no luck on my end.

It seems that on my set up I need to have a constructor named the same as the .as file and that constructor has to be initiated prior to any of the other classes being initiated. So I set up

public class MyPackage{
        public function MyPackage{
        }
}

and then can either do an import or set up the .as file as my document class and after that I can access HelloWorld or MyClass. This seems to follow the examples that came with the Flash 9 alpha, which all use the document class approach and none of the .as files has more than one class in them, even though you can put more than one class inside. So I'm still a bit flummoxed as to how the package is working for Jason and not me, ah well. Probably something stupid I'm doing and the light will go in a few days.

Just to complete this I've also tried creating a folder called MyPackage and putting the .as files in there and again without the constructor named the same as the .as file it did not work

My understanding of 'package' is that the dot path that occurs after it is the path to the .as file so if the MyPackage.as is sitting in the same directory as your .fla then I would only have 'package' at the top of the file, if it were in a directory called MyPackage then the syntax would be

package MyPackage

thanks for ideas,

Rob

On Sat, 24 Mar 2007 09:26:10 -0400, Ron Wheeler <[EMAIL PROTECTED]> wrote:

Something to try

change
import MyPackage.*;
to import myPackage.HelloWorld

import myPackage.MyClass


See if the errors change.

Ron

Merrill, Jason wrote:
I dunno, that's how I have it set up and it works fine for me - Perhaps
your Flash 9 Preview Alpha is messed up.  I assume your publish settings
are all correct, - I don't know why it would do that.

Jason Merrill
Bank of America  GT&O Learning & Leadership Development
eTools & Multimedia Team
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