I created a Class called SetTimer it lets you call a function after a
specified time in second... And setting how many times the function is
executed with the given interval.... If you are interested tell me...

On 3/27/07, Gustavo Duenas <[EMAIL PROTECTED]> wrote:

thanks to all of you guys..now I did it and I've just trigger an
event using the time.
  thanks to all.


Gustavo Duenas
On Mar 26, 2007, at 4:24 PM, Joe Wheeler wrote:

> Don't forget to clear the interval inside the function you call -
> otherwise
> it will repeat on and on. It's also best practice to clear an interval
> before you set it (in case it gets set twice).
>
> If you only want the function called once you can also use
> _global.setTimeout( func, time ).
>
> J
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Parvaiz
> Patel
> Sent: 26 March 2007 13:51
> To: flashcoders@chattyfig.figleaf.com
> Subject: RE: [Flashcoders] setting a timer in flash 8
>
> Hi Gustave,
>
> Here is the answer to your query.
>
> The best way for any timing related task is to use Interval.
>
> Here is the syntax:
> var <variable name>:Number = setInterval(<function name to call>,
> <time
> interval in millisecond>);
>
> function <function name to call>(){
>
> //do your task here..
>
> }
>
> ////////////////////////////////////////////
>
> The following is the example for your inderstanding & testing.
>
>
>
> this.createTextField("date_txt", this.getNextHighestDepth(), 10,
> 10, 100,
> 22); date_txt.autoSize = true; date_txt.selectable = true;
>
> var date_interval:Number = setInterval(updateTime, 500, date_txt);
>
> function updateTime(my_txt:TextField) {
>     my_txt.text = new Date().toString(); trace(my_txt.text); }
>
>
> I hope, this is well enough to solve your problem.
>
> Thanks & regards,
>
> Parvaiz Patel.
>
>
>
>
>> Gustavo Duenas wrote:
>>> Hi, I'm trying to set a timer to trigger a event after 20 seconds or
>>> less, but so far i have this code, but with no results someone help
>>> me? .
>>> I don't know how could I got into but some help might be needed
>>>
>>>
>>> this is the code: is inside the first frame of a movie clip and
>>> the 4
>
>>> frame has: gotoAndPlay(1);
>>>
>>>
>>> var now = getTimer();
>>> var seconds:Number = now/1000;
>>> var later:Number = seconds+20;
>>> this.onEnterFrame= function (){
>>>     if(seconds == later){
>>>         trace("llegamos");
>>>            }
>>> }
>>> trace(seconds);
>>>
>>>
>>>
>>> Regards
>>>
>>>
>>> Gustavo Duenas
>>>
>>>
>>>
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