On 3/28/07, Michael Mudge <[EMAIL PROTECTED]> wrote:

Although XML basically receives null-terminated XML data, it can *send*
any string.  You can basically make a rudamentary HTTP client by using
it.

Foo = new XMLSocket();
Foo.connect("wherever.com", 1234);
Foo.onConnect = function() {
  Foo.send(data);
  Foo.disconnect();
};
...something like that?

Or... in Flex, you can use a Socket class, which is quite similar... And
implement a more complete client.  If I had more details, I could
probably scribble something up...


Also, XMLSocket/Socket cannot connect to ports below 1024, without a special
policy server. If they cannot modify the script, I am guessing that
installing a separate socket server to hand out policy files is also not
possible.

See more info here:
http://livedocs.adobe.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=00001099.html

What I don't know how to do is read a
local file in such a way that I'd be able to use its raw data as a
string to send to a socket.


Unfortunately this is not possible when running from a browser. Otherwise it
would open potential security holes. (Imagine some random SWF reading data
from your disk)


- Kipp

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of David Rorex
> Sent: Wednesday, March 28, 2007 11:34 AM
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] Sending binary data to server - NO HEADERS
>
>
> It seems like you are doing a lot of work, because of a
> poorly-designed server script. I would really try and see if
> you can get permission to modify the script.
>
> If not, perhaps you can have a 'bridge' script, that recieves
> the data from flash, formats it correctly for the other
> script, then forwards it.
>
> All the flash 8 methods of sending data to server that I can
> think of, will have some sort of header or data format that
> will need to be processed first.
>
> -David R
>
> On 3/5/07, Carlos Saenz <[EMAIL PROTECTED]> wrote:
> >
> > I am trying to send binary data to a server side script
> which takes a
> > variable called file, and saves it as a binary file.
> >
> > so if I have a variable in my flash movie "myfile", with a value of
> > "asdf", and I send that to the server, it will make a file on the
> > filesystem called "myfile", and the contents of it will be asdf
> >
> > Now, the trick is to send the script an image or video file. I have
> > tried the following ways:
> >
> > 1) Using FileReference class (Flash 8)
> > --- This works with php and move_uploaded_file.
> > --- This does NOT work the server side script mentioned
> above. It adds
> > headers to the file. Same headers found here:
> >
> > http://livedocs.adobe.com/flash/8/main/wwhelp/wwhimpl/common/html/
> > wwhelp.htm?context=LiveDocs_Parts&file=00002225.html
> >
> > Namely:
> > Content-Type: multipart/form-data; boundary=AaB03x
> > --AaB03x
> > Content-Disposition: form-data; name="Filedata";
> > filename="example.jpg"
> > Content-Type: application/octet-stream
> > ... contents of example.jpg ...
> > --AaB03x--
> >
> > PHP can handle this, the other script cannot. Unfortunately we are
> > stuck with the other script. So I looked at different ways to send
> > binary data to the server, without using FileReference.
> >
> >
> > 2) Flex Builder 2.
> >
> > Here we have some new classes. Such as URLRequest and
> URLLoader, where
> > you can use URLLoaderDataFormat.BINARY. This transferred
> the file to
> > the server side script we are stuck with perfectly. No errors or
> > problems.
> >
> > Unfortunately they want a Flash Player 8 solution.
> >
> >
> > 3) Some examples on the web where people have taken a BitmapData
> > object in Flash 8 and programmatically convert a bitmap
> into an array
> > of string data which represents pixel data, which is
> converted on the
> > server to an image.
> > -- Is this method possible with LoadVars to send a binary stream of
> > data to a script via POST, which will make it think it's
> the same as a
> > file upload???
> >
> >
> > Well these are my three options
> > 1) FileReference -- Flash 8 --> Is there a way to eliminate the
> > headers its sending by default?
> > 2) Flex Builder 2 - URLLoader class --> Any way to use this
> in Flash
> > Player 8? (Doesn't seem possible)
> > 3) Manually encode binary data into a variable and pass it through
> > loadVars making the server think it's a file upload. Possible???
> >
> > OR
> >
> > 4) Any other possibility I may have overlooked?
> >
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