Even if this will be possible, you probably should think about separating animation from non-animated visual elements (ui-components). Why bring in a different framework if Flex already has one?
fl.controls.Button (CS3) vs mx.controls.Button (Flex) Different package, but the same Button though. In any way, your Flex app probably shouldn't be *talking* to assets inside a loaded swf (Flash or otherwise) directly anyway. The loaded swf should have its own class and handle things independant and dispatch events when needed to communicate to the outside (Flash --> Flex) and have public methods to allow communication in the other direction (Flex --> Flash). So I think the more important question is, will events dispatched from an FCS3 swf loaded in an Flex app be captured, or in other words, if a FCS3 swf has a (document) class associated with it, will Flex recognize it. My guess is that this is what they're currently (or have been) focusing on ;-) Right now the communication between Flex and a loaded (flash 8) swf is established through a LocalConnection. I guess we'll just have to wait and see ;-) regards, Muzak ----- Original Message ----- From: "Austin Kottke" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, April 04, 2007 11:56 PM Subject: Re: [Flashcoders] Flash 9 CS 3 and Flex framework > Thanks David, > > That helps, however, I meant more of a workflow, like create the animation > in flash cs3 and > the animation has certain flash components in it, such as a datagrid at the > end of the last frame > or the flash animation has a few buttons in it on the side, along with other > types such as a textarea. > > I would want to be able to reference these buttons and components from > flex ideally or have > some really nice work flow that would allow via as3 to reference those > components. That way > I can make some re-usable animations and use flex for the main structure, but > have all of the animation > power needed (this includes having buttons, comboboxes, made in flash cs3) > directly accessible > through flex. > > I bring this up as I had thought that there would be a problem with flash > 9 cs3 NOT using the flex framework > directly and the different types of buttons, datagrids would be an entirely > different set of code made specifically > for flash 9 cs3 (ie the datagrid in cs3 is not the same datagrid as flex). Im > not > totally tracking on adobe's plan to handle this issue. > > I'm just trying to see what the plan on the workflow integration between > the to. The data on flash 9 cs3 is a bit > general on this point so I want to get this clarified. > > Best, > > Austin _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

