I'm currently using Flash 8 Professional Game Development.
Highly recommend it. Very good examples and very easy to read.
Covers a lot of topics from graphics production, design documents, to
building some pretty advanced engines.
The chapters on tile based games are excellent, and you'll end up with a
professional quality tile engine.

-

On 4/5/07, geng wang <[EMAIL PROTECTED]> wrote:

I used

'Macromedia Flash MX Game Design Demystified' by Jobe Markar. I love
it! I think it has an updated version for Flash 8.

On 4/5/07, nik crosina <[EMAIL PROTECTED]> wrote:
> Hi Ron,
>
> Could you post a link to that forum as I don't know it. Thanks!
>
> Nik
>
> On 4/5/07, Ron Wheeler <[EMAIL PROTECTED]> wrote:
> > I have added it to the list of books on Flash Game development at the
> > Yahoo Script_in_Action forum.
> > If there are any other suggestions please add them there.
> >
> > Anggie Bratadinata wrote:
> > > 'Flash 8 Professional Game Development' by Glenn Rhodes, Charles
River
> > > Media.
> > >
> > > --
> > > Anggie Bratadinata
> > > www.masputih.com
> > > I N D O N E S I A
> > >
> > > nik crosina wrote:
> > >> Hi,
> > >>
> > >> All of a sudden I get a lot of games requests from clients, and
since
> > >> I haven't really done much games development I am looking for good
> > >> resources.
> > >>
> > >> I know there's a lot on-line, but are also good books you could
> > >> recommend (possibly with either on-line or CD resources)?
> > >>
> > >> Thanks guys,
> > >>
> > >> Nik Crosina
> > > _______________________________________________
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>
> --
> Nik C
> _______________________________________________
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