Take the code out of the movieclip and put everything in a class that is associated with that movieclip (Linkage+Class) through the library.
regards, Muzak ----- Original Message ----- From: "Jiri Heitlager | dadata.org" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, April 18, 2007 9:34 PM Subject: Re: [Flashcoders] Init generic clip > > Thnks for the posts > > Both suggested solutions don't work, altough the first one by Gilles does > work. But I want the button to be selfcontained, no > external initFunctions. Just a MovieClip onStage called btn and on the parent > timeline of btn something like > btn.setLabel('hello world') > > The onLoad suggestion I dont get working. > btn.onLoad = function(){ > this.setLabel('hello world') > } > this is actual the same as the onEnterFrame. It is not that I have a problem > with the onEnterFrame, I just dont understand how > Flash VM works. Basically I would like the enclosed script to be executed > before the frame of the timeline it is seen on is > started. Is this possible. > > For more light on what I am trying to achive, the file can be downloaded here: > playground.dadata.org/initButtonWoo.fla > > Jiri Heitlager | dadata.org wrote: _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

