ok i was able to solve the issue, has to do with working from a network
drive... how annoying!!!
http://www.epresenterplus.com/blog/archives/000030.html
:-P
XML is loading now just fine too, thanks everyone!!
:D
seb.
On 4/27/07, sebastian chedal <[EMAIL PROTECTED]> wrote:
Hi Thanks for that tip, delegate seems to work when I pass a variable, but
its still not passing the XML object.
However, I'm also having a problem which is stopping me from figuring out
the issue... intermitently I get the error message:
**Error** {...}/Flash/work/core/XMLoader.as: Line 3: The name of this
class, 'XMLoader', conflicts with the name of another class that was loaded,
'XMLoader'.
class XMLoader {
I get this for different classes once in a while, and if I just recompile
a few times, eventually the error goes away... huh? Its a very weird issue.
I don't have any objects in the library with the same name... has anyone
ever had this issue?
Thanks!
On 4/27/07, Danny Kodicek <[EMAIL PROTECTED]> wrote:
>
> > Hello Flash coders.
> > :)
> >
> > Could anyone help me to fix my class code? I can't find any
> > reference anywhere that will help me... I'm trying to load
> > XML via a generalized class object, but the data in postXML
> > never makes it to the parseXML constructor, any help is
> > greatly appreciated!
> >
> > Thanks!
> >
> > Sebastian.
> >
> > [CODE]
> >
> > class XMLoader {
> >
> > private var postXML:XML;
> >
> > private function parseXML () {
> > //do something with postXML
> > }
> >
> > public function XMLoader (__file) {
> > postXML.ignoreWhite = true;
> > postXML.load(__file);
> > postXML.onLoad = parseXML();
> > }
> > }
>
> You can use the Delegate class to send the onLoad function back to your
> object:
>
> postXML.onLoad = mx.utils.Delegate.create(this, parseXML );
>
> Best
> Danny
>
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