If it is a movie clip you want to instantiate then you have to use:
_root.attachMovie(libraryID, instanceName, depth);
The class associated with it will construct and the onLoad event will
trigger if it is being listened to.
this indeed works, but then i can't pass any values to the constructor.
Is there any way to attachMovie and at the same time pass values to it?
I supose I can always refer to it afterwards on the time line and call a
custom function... but it would be nice to use the constructor's
functionality.
I had hoped I could generate new instances just by calling a constructor
instead of attaching it to something; but i guess logically i it needs to be
attached to be "on the timeline". Correct me if I am wrong.
Thanks!
Seb.
On 5/1/07, O. Fouad <[EMAIL PROTECTED]> wrote:
are u executing the class post view?
On 5/1/07, Andy Herrman <[EMAIL PROTECTED]> wrote:
>
> Or have the function return it, which is what it seems like would be
> the right thing for that method.
>
> -Andy
>
> On 5/1/07, Ron Wheeler <[EMAIL PROTECTED]> wrote:
> > I am not sure if you are showing all the code but in your code
fragment,
> > newPost is a local variable that will be destroyed as soon as
createPost
> > ends. A short and brutal life.
> >
> > It needs to be a class property and you will want to have a getter to
> > access it.
> >
> > Ron
> >
> > sebastian chedal wrote:
> > > Hello Flashcoders,
> > >
> > > Sorry to bother you with another simple AS2 questions, I'm making
good
> > > progress but I am stumped with one simple thing.
> > >
> > > I have one class/object that I want to use to generate copies
> > > [instances] of
> > > another class.
> > >
> > > The second class is an object in the library with an ID and an
> assosiated
> > > *.as file [in the linkage panel].
> > >
> > > The code is:
> > > =========
> > >
> > > //PostModel.as
> > >
> > > import com.blabla.PostView;
> > >
> > > class com.blabla.PostModel {
> > >
> > > public function createPost (__id) {
> > > var newPost = new PostView (__id);
> > > }
> > > }
> > >
> > > =========
> > >
> > > When I run this code, the class doesn't construct an instance...
> > >
> > > What am I missing? If I need to call the Library Identifyer instead,
> how
> > > would I do that?
> > >
> > > I don't want to attach the PostView to the PostModel class, I just
> > > want to
> > > create instances of them and attach them to _root [or some other MC
in
> > > the
> > > timeline].
> > >
> > > Thanks!!
> > >
> > > Seb.
> > > _______________________________________________
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--
O.Fouad - Digital Emotions
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