Frustrating a user may not be new but it can be exciting if the customer
decides its your fault.
Why not suggest something like changing the mouse into a into a hammer
or mallet and the answers into nails or gophers. If can make the
animation as funny as the client can stand.
Ron
Hairy Dog Digital wrote:
Just throwing my two cents worth in here...
As others pointed out, drawing circles around selections is "doable", but
isn't user-friendly. As I read through this the thought occurred to me. What
about using a drawn oval path as a movie clip for the mouse pointer that the
user clicks on a selection? This way you get the drawing selection that the
client wants, and you can control the size, spacing, position, hit test,
etc.
...Rob
-----Original Message-----
From: nik crosina [mailto:[EMAIL PROTECTED]
Sent: Wednesday, May 02, 2007 3:51 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] drawing with mouse / pen
thx, rich,
funnily enuogh this echos many of my concerns. there is really no faster nd
more convenient way of making a choice then point the mouse (pen, etc) and
click.
stil figuring out what th emotivation for this request was from the client -
if they aer looking for 'just a exciting new way' of eliciting user
interaction they mght be barking up the worng tree with this idea ....
nik c
On 5/2/07, Lists <[EMAIL PROTECTED]> wrote:
Nik, if it can save you any energy, be sure you show a proof of
concept to your client/colleague before you get too hip-deep into
this. We've tried to do similar things in the past with little
success. The issue is not technical, it's more of a usability issue.
If you provide a VISIBLE area in which to draw, the end result will be
that you're defeating the purpose of drawing freehand. You might as
well just click on the area you've dedicated. (Remember, these are
usability opinions, and your mileage may very. The crucial thing is
that, in what you've described, your opinion typically doesn't matter.
It's the collective opinion of your users and how well they
understand, and can complete, the task that matters.)
If you want to draw anywhere, you can create an empty movie clip as a
canvas that allows you to draw over everything and, as you said, do a
stroke with no fill so you don't have to worry about closing the path,
and it looks more natural like a marker on a whiteboard. You can just
use lineTo and an interval if you want something simple, or smooth out
the line using curveTo and an interval. You can then determine the
geographical center of the circle and see if that coordinate matches
up with a hitTest on the answer clip. You can't use hit test between
circle and answer unless the answers are no where near each other.
But, you can say: center of circle is at 100,100, and
answerMC.hitTest(100,100,false) (No shape flag will be easier, I
think.)
The problem will be one of user satisfaction. How hard is it to draw a
circle with the mouse? How accurately can they get it over the answer?
How many times do they have to do it? For example, doing this for a
five-question quiz is great. But for a 20 question quiz it is
unbearably tedious. You want to just click the answer and move on.
Anyway, I suggest that you spend a little time with testers to see how
they react before committing.
Rich
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