Hi Durai,
One time I developed something seemed for Blue Tree Hotels.
I have create a package os classes named MultiLanguageTextField, that simply
it was registered in cadastre in one Array with various objects with id and
values (similar mx.lang.Locale built-in class).
When i need change language, i substituted de all texts from Array to leave
registered ids.
Timing techniques they had been applied for load texts.


On 5/10/07, Durai Raj <[EMAIL PROTECTED]> wrote:

Hi Lists



I need to implement multilingual content for my games. I have only
theoretical knowledge about the multi lingual content. I have not done any
things regarding this so far..



Could anyone suggest what would be the best way to implement? I would like
to implement in these versions



Chinese Japanese Korean and English



Looking forward for your ideas



Thanks in advance for your time



Durai






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