Give this a shot.  Planet_mc is the movieclip to be rotated around,
satalite_mc is the one to orbit it.

var _angle:Number = 0;
var _radius:Number = 100;
var _rotationSpeed:Number = 5;

onEnterFrame = function () {
        _angle += _rotationSpeed;
        var xPos:Number =
(planet_mc_x+Math.cos((_angle*Math.PI)/180)*_radius);
        var yPos:Number =
(planet_mc._y+Math.sin((_angle*Math.PI)/180)*_radius);
        satalite_mc._x = xPos;
        satalite_mc._y = yPos;
};




Daniel Holth
I.S. Programmer
x5217   ||  J401

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay
Carlson
Sent: Wednesday, May 16, 2007 10:06 AM
To: [email protected]
Subject: [Flashcoders] rotating a movie clip around another movie
clip...

        so I'm fairly new to using actionscript for everything in my
flash 
and I was wondering if there was a way to rotate a movie clip around 
another movie clip that is already rotating.  here's the scenario...I 
have a "crystal ball" that is floating in a circle thanks to 
actionscript.  this ball has 2 "light squares" on it to give the 
impression of glass/lights/etc...I also have a separate shadow 
movieclip on the ground below the ball that I am changing the size 
and alpha according to the y position of the ball movieclip (via 
actionscript, of course).  I want to do the same thing with these 
light squares.  I'd like to give the effect of when the ball floats 
down, the light squares rotate/move up on the ball and vise versa.  
this would give the effect that this is just a glass ball floating in 
space with overhead lights that are stationary.  so that's what I 
want to do and maybe it's way too far over my head for now, but I 
guess I gotta learn somehow!  so...is there a way to rotate/move this 
light square movieclip according to the x & y axis of the ball 
movieclip?  any help would be appreciated...right now, I've been just 
copying and pasting code in there and seeing what happens.  I'm a 
designer and not a math wiz, but I'm slowly learning.  thanks!
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