Why do you need those gotoAndPlay's? If those are the only three frames in the clip, it will automatically cycle through like that unless you have a stop() command.
On 5/19/07, dave matthews <[EMAIL PROTECTED]> wrote:
What is going on here please? Create a three frame AS3/Flash9 clip. Place a textbox/number on each frame: 1,2,3. ActionScript panel, frame one = gotoAndPlay(2); ActionScript panel, frame two= gotoAndPlay(3); ActionScript panel, frame three = gotoAndPlay(1); Test movie. Stalls the compiler bad - Flash IDE must be closed. Why does this trip up the compiler? thanks, Dave_Matthews _________________________________________________________________ More photos, more messages, more storage—get 2GB with Windows Live Hotmail. http://imagine-windowslive.com/hotmail/?locale=en-us&ocid=TXT_TAGHM_migration_HM_mini_2G_0507 _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

