Why do you need those gotoAndPlay's? If those are the only three
frames in the clip, it will automatically cycle through like that
unless you have a stop() command.

On 5/19/07, dave matthews <[EMAIL PROTECTED]> wrote:
What is going on here please?

  Create a three frame AS3/Flash9 clip.

  Place a textbox/number on each frame: 1,2,3.

  ActionScript panel, frame one = gotoAndPlay(2);

  ActionScript panel, frame two= gotoAndPlay(3);

  ActionScript panel, frame three = gotoAndPlay(1);

  Test movie.

  Stalls the compiler bad - Flash IDE must be closed.

  Why does this trip up the compiler?

thanks,
Dave_Matthews

_________________________________________________________________
More photos, more messages, more storage—get 2GB with Windows Live Hotmail.
http://imagine-windowslive.com/hotmail/?locale=en-us&ocid=TXT_TAGHM_migration_HM_mini_2G_0507

_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to