FlashInterface requires/relies on Javascript, which means it'll only work in a 
browser.

regards,
Muzak

----- Original Message ----- 
From: "Ian Thomas" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, June 07, 2007 12:47 PM
Subject: Re: [Flashcoders] Flash CS3 Prof copy: missing Tree component.


> IIRC there are a few problems/limitations with using LocalConnection.
> I had real trouble with getting it to work consistently.
>
> It might be worth taking a look at Robert Taylor's FlashInterface
> (which uses ExternalInterface).
>
> http://www.flashextensions.com/products/flashinterface.php
>
> Cheers,
>  Ian
>
> On 6/7/07, Muzak <[EMAIL PROTECTED]> wrote:
>> > but is it not possible for AS2 movies to share data with AS3 at all
>>
>> Out of the box, not possible..
>> You need to use a LocalConnection to have the 2 AVM's communicate with each 
>> other, which by itself has limitations.
>> For starters, 40k data limit.
>>
>> regards,
>> Muzak
>>
>> ----- Original Message -----
>> From: "Scott Whittaker" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Thursday, June 07, 2007 8:09 AM
>> Subject: Re: [Flashcoders] Flash CS3 Prof copy: missing Tree component.
>>
>>
>> > Hi guys,
>> >
>> > I haven't had a chance to delve into using AS3 yet, and I know the AS1 and
>> > AS3 runtime engines in the Flash 9 player are totally seperate, but is it
>> > not possible for AS2 movies to share data with AS3 at all? Surely an AS3
>> > movie can load an AS2 movie into itself and access it's properties? If so
>> > then it should be possible for an AS3 project to use an AS2 movie with
>> > remoting components and use movieclips for data storage and communication?
>> >
>> > It would be poor use of OO coding skills, but technically feasible and much
>> > less effort than re-engineering the components. And along those lines, 
>> > isn't
>> > it possible to reverse-engineer the AS2 components with a decompiler, and
>> > rewrite the code in AS3?
>> >
>> > Scott
> 


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