Hi Matt,

certain characters are definately something I've had before too.

The solution I've found for static textfields is break the text apart. Modify > Break Apart x2 .


Cheers


Nick

Phil Chung wrote:
Matt,

I've found that there are 2 common reasons why bitmap fonts are blurry in
some regions:

1) The textfield has been stretched to a size other than 100% (even 100.1%
causes issues).  Check your Transform panel to make sure.

2) Certain characters within the text can cause problems.  For example, I'd
previously pasted some text from MS Word into a text file and loaded that
into a textfield with an embedded bitmap font.  Parts would be crisp, but
others blurry.  I narrowed it down to the apostrophe that was pasted from MS
Word (other characters can also cause issues).  Once i replaced it with a
plain apostrophe, it was all good.

Not sure if either of these is the cause for your situation, but its worth a
try.

Phil

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of matt
stuehler
Sent: Wednesday, June 13, 2007 8:52 AM
To: [email protected]
Subject: SPAM-LOW: Re: [Flashcoders] Bitmap text (no anti-alias) still
aliasing?


Alias,

My apologies - I was a little premature in my last post.

It looks like Flash doesn't properly calculate the height of static
text field using a device font IF you select "Use device fonts" and
select a particular font. However, if you use font = "_sans" as you
suggested (which forces the "use device fonts" setting), then Flash
does calculate the height correctly.

In other words, if you're using a device font, Flash will properly
calculate the height if the font is _sans, _serif, or _typewriter
(which is exactly what you suggested); but not if you use another
font.

All in all, this is a pretty good workaround for my particular
project, but I still wonder why the "Bitmap text (no anti-alias)"
setting doesn't work as you'd expect?

Thanks again.

Cheers,
Matt

On 6/13/07, matt stuehler <[EMAIL PROTECTED]> wrote:
Alias,

Many thanks for that suggestion!

As you suggested, using device fonts does in fact fix the anti-aliasing
problem
However, giving up the ability to use masks seems like a pretty
serious compromise.

Another problem this causes - I need to be able to determine the
height of these text fields, and it looks like Flash isn't able to
properly determine the height when device fonts are used. In other
words, if you have a clip containing only a static text field that
uses device fonts, Flash won't properly calculate the height of that
clip.

Is there a way around this issue too?

Thanks again for you insight.

Cheers,
Matt



On 6/13/07, Alias™ <[EMAIL PROTECTED]> wrote:
Don't use the "bitmap text" option in the properties tab, set the font
to "_sans", "_serif", or "_typewriter" instead. This will force flash
to use the machine's local device fonts instead. The only drawback
with this is that you may run into issues with masking/fading the
text, but it should be manageable if you're aware of the constraints
from the start.

Hope this helps,
Alias

On 13/06/07, matt stuehler <[EMAIL PROTECTED]> wrote:
All,

I'm working on an application with lots of long text content using
11pt fonts. To enhance readability, I'm using Bitmap text (no
anti-alias).

However, in long (tall) static text blocks, PARTS of the text are
aliasing. In other words, the first few paragraphs will have have no
anti-alias, then a few paragraphs will, and then the last few won't,
even though it's all part of the same static text field.

I've ensured that the _x and _y co-ordinates are integers, as are the
_x and _y co-ordinates of the movieclip that contains the text field.
And that movieclip is on level 0, so that means that the text field is
definitely on integer pixels.

The result is that the text looks terrible - parts are crystal clear,
and other parts are blurry - the inconsistency is what's so annoying.

Has anyone else run into this problem, or come up with a solution?
I've tried a variety of fonts, and line-spacing, to no avail.

Many thanks in advance for your advice and insight!

Cheers,
Matt Stuehler
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