He meant that the line: my_array.push(z)=z;
should be: my_array.push(z); You're right about recreating the array, you could leave out the delete my_array and just overwrite it with new Array(). Adrian -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Cristo @ cryzto.ch Sent: 18 May 2007 00:31 To: 'Rákos Attila'; [email protected] Subject: AW: [Flashcoders] - Array memory performance Thnx for the info Attila. Well my plan was to fill up the array with object's-name that are visible in the configurator (active ones) cause the invisibles ( _alpha = .25 ) are not important for the user (inactive ones). The thing with the low-level memory ist hat I don't know how Flash handles it, in C++ the Developer ist he one to manage that problem. But I guess u're saying it works more or less like Java (with a garbage-collector) since it works on VM. >> Yes, it is wrong of course, since only a variable or property can be >> on the left side of an assignment. What do you want to do with this? >> I don't understand it at all. push() returns the new length of the >> array - what do you want to assign to it? Sorry, but I don't know which assignement you exactly refer to, do you mean " my_array.push(z)=z; "? It's only a test-code to show me a value has been stored in the array. Thnx 4 that quick answer Attila. Cryzto ;-) -----Ursprüngliche Nachricht----- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Rákos Attila Gesendet: Freitag, 18. Mai 2007 00:27 An: Cristo @ cryzto.ch Betreff: Re: [Flashcoders] - Array memory performance Ccc> Is in the following code something wrong: Ccc> Ccc> var my_array:Array = new Array(); Ccc> Ccc> for (var z=0; z<x; z++){ Ccc> my_array.push(z)=z; Ccc> } Yes, it is wrong of course, since only a variable or property can be on the left side of an assignment. What do you want to do with this? I don't understand it at all. push() returns the new length of the array - what do you want to assign to it? Ccc> Im rather skilled in C++, and there I have to do that for not overfilling Ccc> dynamic memory (heap)! What do you have to do there? In general you don't have to care about low-level memory management in Flash at all, the VM is responsible for such tasks. Ccc> I want to fill up an array and later empty it so i can fill it again from Ccc> scratch, Important is I dont want to empty the array element by element Ccc> using a loop. No loop is required, a simple splice(0) is enough. Or you can create a new array instance, too - of course. Attila _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

