if your movies are loaded into your main.swf, the movies have access to classes and _root variable. So, you can use singleton, and call static methods of classes defined in your main.swf from your games.swf.
Maybe, you can also give a look at <exclude.xml> They prevent the code of your classes of being duplicated in main.swf and games.swf. http://www.google.com/search?hl=pt-BR&q=exclude.xml+actionscript+classes&btnG=Pesquisar&meta= []'s andrei On 6/17/07, August Gresens <[EMAIL PROTECTED]> wrote:
Hello Simple, quick question.... We are building a game that contains "mini games". We want to create the mini games as separate swf files to load into our main swf. We need the mini game swfs to send a message to the main swf that it has finished. >From reading the docs, one way to do this is by using the LocalConnection method. Is this the preferred method of doing this kind of thing? Or is there another way? Thanks, August -- --------------------------------------------------------- -------------------------------------------------------- August Gresens Technical Director Black Hammer Productions, NYC [EMAIL PROTECTED] --------------------------------------------------------- -------------------------------------------------------- _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

