Hello John and others,

On 6/16/07, John VanHorn <[EMAIL PROTECTED]> wrote:
you must force those movieclips to load before you use have access to them.
what i usually do is to set the export frame for classes to 2, and then go
through the library and uncheck 'export in first frame' for all exported
Mc's. then, on frame 2, make a single key frame and place an instance of all
exported mc's on the stage, but out of view. in frame 1, i'll have a stop
action and preloader code, and when all is loaded, gotoAndPlay frame 3.

thanks, it almost works here. I still have a problem though -
the movieclips and graphics, that I pull out of library and put
at the stage in frame 2, get displayed - eventhough I've
put a gotoAndStop(3) in the actions of the 1st frame.

I don't understand why does it happen.

Why are my assets displayed, isn't flash player supposed
to skip the frame 2, when I call gotoAndStop(3) ?

Regards
Alex

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