How will Flash's garbage collection handle the following scenario?


function loadAsset(url:String) {

        this.createEmptyMovieClip("image_mc", this.getNextHighestDepth());

        this.onLoadInit = function(target_mc:MovieClip) {
                trace(target_mc + "...loaded");
        }

        var mcl:MovieClipLoader = new MovieClipLoader();
        mcl.addListener(this);;
        mcl.loadClip(url);

}




loadAsset("foo.jpg");
loadAsset("bar.swf");
...

What happens to all the instances MovieClipLoader?


-James





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