Hi,
I'm probably gonna spend all day debugging this and figure out whats
going on, so I was hoping that somebody has already been through this
and can tell me what's happening.
So I have a Flex based shell. It loads AVM1 movies and then passes it a
couple parameters with FlashInterface. I've had a few troubles with
these old Flash games I'm loading in (no loading with levels, no testing
does _root==this, etc).
But now its almost working perfectly, and I have one thing that's
stumping me. I can load the movie perfectly, and it plays perfectly. I
can click our "load game" button to load the same game and it works
great. I can also use different parameters and have the game run an
alternate way. This ALSO works perfectly.
However, if I load the movie one way with one set of parameters, if I
try to load the game again with a different set of parameters through
FlashInterface (the changed parameter is an object with a property
marked true or false), the external clips that I'm loading won't load.
The totalbytes property of these movieclips show 10 bytes, and won't go
beyond that. But then if I go back to loading it with the parameters I
passed it the first time, it works flawlessly.
The file path is one of the parameters that gets passed in, and I'm
tracing that to a text field, and I know thats the same between the two
different times. I've tried dynamically creating empty movieclips AND
putting the empty clips on the timeline, and both have the same result.
I know this is vague to you guys, since its my project, but I'm half
expecting some AVM1 vs AVM2 limitation that I'm not aware of.
Thanks!
ben
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