Hi,
I'm probably gonna spend all day debugging this and figure out whats going on, so I was hoping that somebody has already been through this and can tell me what's happening.

So I have a Flex based shell. It loads AVM1 movies and then passes it a couple parameters with FlashInterface. I've had a few troubles with these old Flash games I'm loading in (no loading with levels, no testing does _root==this, etc).

But now its almost working perfectly, and I have one thing that's stumping me. I can load the movie perfectly, and it plays perfectly. I can click our "load game" button to load the same game and it works great. I can also use different parameters and have the game run an alternate way. This ALSO works perfectly.

However, if I load the movie one way with one set of parameters, if I try to load the game again with a different set of parameters through FlashInterface (the changed parameter is an object with a property marked true or false), the external clips that I'm loading won't load. The totalbytes property of these movieclips show 10 bytes, and won't go beyond that. But then if I go back to loading it with the parameters I passed it the first time, it works flawlessly. The file path is one of the parameters that gets passed in, and I'm tracing that to a text field, and I know thats the same between the two different times. I've tried dynamically creating empty movieclips AND putting the empty clips on the timeline, and both have the same result.

I know this is vague to you guys, since its my project, but I'm half expecting some AVM1 vs AVM2 limitation that I'm not aware of.

Thanks!
ben
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