Hi,
I know it doesn't make sense, but try passing in the width and height in the
constructor. If I remember correctly that will do it.
Jobe Makar
http://www.electrotank.com
http://www.electro-server.com
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----- Original Message -----
From: "Charles Parcell" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <[email protected]>
Sent: Thursday, July 26, 2007 1:30 PM
Subject: [Flashcoders] [CS3 - AS3] Getting BitmapData from a Library image
I am stumped.
I have an image in my Library and I have set it to export to AS and in
frame
1. I have given it the Linkage of "Brick" and the
"flash.display.BitmapData
".
With just that, I am able to build a SWF with no errors.
But I want to use the image's BitmapData to build a larger image that will
be displayed on Stage. So, to that end I am instancing the image from the
Library via
imageSource = new Brick();
This should make an instance of the image so I can then grab its
BitmapData. but I get the following error for the indicated code above.
1136: Incorrect number of arguments. Expected 2.
Thoughts?
Charles P.
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