get rid of the nested function and use Delegate.

regards,
Muzak

----- Original Message ----- 
From: <[EMAIL PROTECTED]>
To: <flashcoders@chattyfig.figleaf.com>
Sent: Wednesday, August 15, 2007 12:45 PM
Subject: [Flashcoders] Class to loop sound objects in order


> Hi there, thanks for checking my post. I am trying to create a class that 
> will play a number of mp3 loops each a specified number 
> of times and in the specified order. I have tried to find an existing class 
> but cant find one anywhere.
>
> My solution (which may not be that efficient), is to create all of the sound 
> objects in the fla then load the mp3s into them. When 
> they are all loaded each sound object is added to a new object that holds it 
> as well as a 'loops' property that says how many 
> times the sound object must play. These objects are then put into an array in 
> the order they are to be heard. This array is passed 
> to my LoopSound class that controls the playback. I can also pass a 
> 'loopForever' property that will make the series repeat 
> indefinitely.
>
> The problem I am having is re-triggering the play() function from within my 
> LoopSound Class to move onto the next sound in the 
> array. I am sure that there will be a much neater way of achieving what I 
> want, and maybe even a pre-written class!
>
> Any direction / suggestions / encouragement much appreciated :)
>
> Thanks!
> Danny


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