You could put your URLs in an array and increment through it with each
loop iteration, like this:
====================
var thumbHorizontalGap = 75;
var arrURLs:Array =
["http://img0.gmodules.com/ig/images//weather_welcome_image.jpg" ,
"http://img0.gmodules.com/ig/images//some_image.jpg" ,
"http://img0.gmodules.com/ig/images//someother_image.jpg" ,
"http://img0.gmodules.com/ig/images//yetanother_image.jpg" ,
"http://img0.gmodules.com/ig/images//onemore_image.jpg"
];
for (var i:Number = 0; i< 5; i++)
{
var url:String = arrURLs[i];
_root.createEmptyMovieClip("vThumb"+i, i+1000);
vidThumb = eval("vThumb"+i);
vidThumb._y = i* thumbHorizontalGap;
vidThumb.loadMovie(url)
vidThumb.onRelease = function(){
openURL(url)
}
}
macromedia flash wrote:
AWESOME! thanks all :)
One more question here... how can I assign URL link to each movieClip? I
would like to add URL for each of movieClip which created by looping, the
code like this....
Thank you
====================
var thumbHorizontalGap = 75;
var url: String = "
http://img0.gmodules.com/ig/images//weather_welcome_image.jpg"
for (var i:Number = 0; i< 5; i++)
{
_root.createEmptyMovieClip("vThumb"+i, i+1000);
vidThumb = eval("vThumb"+i);
vidThumb._y = i* thumbHorizontalGap;
vidThumb.loadMovie(url)
vidThumb.onRelease = function(){
openURL(url)
}
}
function openURL(url){
getURL(url);
}
=====================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
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