/// IN YOUR .FLA OR SOME CLASS
function callMom ()
{
trace( "YOU NEVER CALL" );
}
var mc:MyClip = new MyClip( this );
addChild ( mc );
mc.phoneHome();
/// IN MYCLIP.AS AND LINKED IN THE LIBRARY TO YOUR MOVIECLIP
package
{
import flash.display.MovieClip;
public class MyClip extends MovieClip
{
public var home:*;
public function MyClip ( home:* )
{
this.home = home;
}
public function phoneHome ():void
{
home.callMom();
}
}
}
/// ON FRAME 2 OF YOUR MOVIECLIP
phoneHome();
_____________________________
Jesse Graupmann
www.jessegraupmann.com
www.justgooddesign.com/blog/
_____________________________
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Wednesday, January 30, 2008 8:00 AM
To: Flash Coders List
Subject: RE: [Flashcoders] How to call class method from a movieclip?
what is contentMC() ? Looks like it doesn't take any arguments. Where
is that defined?
Jason Merrill
Bank of America
GT&O L&LD Solutions Design & Development
eTools & Multimedia
Bank of America Flash Platform Developer Community
>>-----Original Message-----
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf
>>Of Irene Johansson
>>Sent: Wednesday, January 30, 2008 10:54 AM
>>To: Flash Coders List
>>Subject: Re: [Flashcoders] How to call class method from a movieclip?
>>
>>Thank you for your reply.
>>by doing this:
>>public class myClass extends Sprite{
>>
>>public function myClass() {
>>var contentMCs:MovieClip; = new contentMC(this); }
>>
>>public function myMethod(){
>>}
>>}
>>
>>I get this error msg: 1137: Incorrect number of arguments.
>>Expected no more than 0.
>>
>>since contentMC is a
>>MovieClip that is attached from library i dont know where to
>>define the parameters.
>>
>>Thanks for helping me
>>Irene
>>
>>
>>
>>On 1/30/08, Andy Herrman <[EMAIL PROTECTED]> wrote:
>>>
>>> If you want your contentMC class to be able to call methods on your
>>> myClass then you should probably pass the myClass instance to the
>>> contentMC. Basically, add a parameter to contentMC's
>>constructor of
>>> type myClass, and pass a reference to 'this' when you create it.
>>> Something like this:
>>>
>>> public class myClass extends Sprite{
>>>
>>> public function myClass() {
>>> var contentMCs:MovieClip; = new contentMC(this);
>>> }
>>>
>>> public function myMethod(){
>>> }
>>> }
>>>
>>> On an unrelated note: standard practice has class names
>>start with a
>>> capital letter, not lowercase like you have. It helps to
>>> differentiate between variable names and class names.
>>>
>>> -Andy
>>>
>>> On Jan 30, 2008 8:42 AM, Irene Johansson <[EMAIL PROTECTED]> wrote:
>>> > Hello!
>>> > I am having a big problem, hope someone can help me.
>>> >
>>> > I have made a class which i import in my flash file. The
>>first and
>>> > only frame of the file looks like this:
>>> >
>>> > import myClassFolder.*;
>>> > var myClassInstance:myClass = new myClass(this.stage); stop();
>>> >
>>> > Inside the class i am attaching a movieClip from a library and
>>> > declaring
>>> a
>>> > methof:
>>> >
>>> > public class myClass extends Sprite{ var
>>contentMCs:MovieClip = new
>>> > contentMC(); ...
>>> > }
>>> > public function myMethod(){
>>> > }
>>> >
>>> > The contentMC contains 8 frames, each of the frame has a
>>movieClip.
>>> >
>>> > In the frame 2 of the contentMC MovieClip i want to call
>>myMethod of
>>> > the myClass.
>>> > Anyone who know how to do this?
>>> > Thanks in advance
>>> > Irene
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