Hi, i think this applies to using an html file in location a loading an swf from location b. Seeing Amanda has two different basepaths, setting the base to nr 1 will confuse nr 2 and vice versa.
Copying everything to the same directory like Bob said seems a good and simple solution though:). greetz JC On Fri, Feb 1, 2008 at 11:31 AM, Glen Pike <[EMAIL PROTECTED]> wrote: > Can you use the "base" attribute in the params to set somewhere that you > can then use relative paths. > > |<param name="base" value="http://www.example.com/pages/"> > > > http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_04157&sliceId=2 > < > http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_04157&sliceId=2 > > > > > Glen > | > Bob Leisle wrote: > > One simple solution would be to physically move your controller swf > > into the screens directory and run it from there. Then they'll all > > have the same path and no retrofitting needed. > > > > hth, > > Bob > > > > Amanda Kuek wrote: > >> @Deepanjan Das, @JC > >> > >> Thanks for your replies! It seems that, despite my fondest hopes, > >> there is > >> no easy way to "retro-fit" hundreds of SWFs originally built without > >> this > >> loadMovie() requirement in mind. > >> > >> Cheers and thanks :-) > >> > >> > >> On Jan 30, 2008 8:05 PM, Hans Wichman <[EMAIL PROTECTED]> > >> wrote: > >> > >> > >>> Hi, > >>> > >>> check this out: > >>> http://objectpainters.com/blog/2007/01/03/where-am-i-relative-paths/ > >>> > >>> The getPath things works in most cases. If you want a more complex > >>> version > >>> that takes more things into account, you can use this: > >>> You will need to replace the RuntimeExceptions with your own error > >>> mechanism > >>> (eg traces, regular errors). > >>> > >>> /** > >>> * Resolves pAssetPath against pBasePath. > >>> * > >>> * - if pAssetPath is not a relative path, pAssetPath is returned > >>> (eg the > >>> full url) > >>> * - if pBasePath is an empty path, pAssetPath is returned > >>> * - if pBasePath is a relative path, an error is thrown > >>> * - in all other situation a path is returned which may still be or > >>> not > >>> valid. > >>> * > >>> * @param pAssetPath, a full or relative url > >>> * @param pBasePath, a full or empty url, this url MAY contain a > >>> file as > >>> well, it is stripped automatically > >>> * > >>> */ > >>> public static function resolve (pAssetPath:String, > >>> pBasePath:String):String > >>> { > >>> //no base path > >>> if (pBasePath == null || pBasePath.length == 0) return pAssetPath; > >>> if (pAssetPath == null) { > >>> throw new RuntimeException ( > >>> "Assetpath cannot be null.", > >>> Path, arguments.callee, null, null); > >>> } > >>> > >>> //file asset path > >>> if (pAssetPath.indexOf ("http") == 0 || pAssetPath.indexOf ("ftp") > >>> == 0 > >>> || > >>> pAssetPath.indexOf ("rmtp") == 0 || pAssetPath.indexOf ("file") == > 0) > >>> return pAssetPath; > >>> //asset is relative, test basepath for correctness > >>> if (pBasePath.indexOf ("http") != 0 && pBasePath.indexOf ("ftp") != > >>> 0 && > >>> pBasePath.indexOf ("rmtp") != 0 && pBasePath.indexOf ("file") != 0) > { > >>> throw new RuntimeException ( > >>> "Basepath is not null and not a full url, but needs to be either > >>> empty > >>> or a full url.", > >>> Path, arguments.callee, null, null); > >>> } > >>> > >>> //so now we know that pAssetPath is a relative url and pBasePath is a > >>> full > >>> url. > >>> //first normalize both urls so that we are dealing with only one > >>> type of > >>> separator > >>> var lAssetPath:String = pAssetPath.split > >>> ("\\").join("/<file://%22).join(%22/> > >>> "); > >>> var lBasePath:String = pBasePath.split > >>> ("\\").join("/<file://%22).join(%22/> > >>> "); > >>> //strip everything after ? to strip parameters from basepath > >>> if (lBasePath.indexOf("?") > -1) { > >>> lBasePath = lBasePath.substr (lBasePath.lastIndexOf("?")); > >>> } > >>> //check if basepath ends with /, if not check if everything after / > >>> contains a . > >>> //if it ends with / it is a directory, if it doesnt end with / and > >>> everything after contains a . we assume > >>> //we are dealing with a file, otherwise a directory > >>> if (lBasePath.charAt (lBasePath.length-1) != "/") { > >>> //and the last part contains a . cut it off > >>> var lLastDir:String = lBasePath.substr (lBasePath.lastIndexOf("/")); > >>> if (lLastDir.indexOf (".") != -1) { > >>> //dealing with file > >>> lBasePath = lBasePath.substr (0, lBasePath.lastIndexOf("/")+1); > >>> } else { > >>> //assume the last part was a dir and the trailing slash was > >>> forgotten, > >>> so add it > >>> lBasePath += "/"; > >>> } > >>> } > >>> > >>> //at this point we have a relative url and full directory path with a > >>> trailing / > >>> //now create two stacks > >>> var lAssetStack:Array = lAssetPath.split ("/"); > >>> var lBaseStack:Array = lBasePath.split ("/"); > >>> > >>> //remove trailing / from baseStack to provide a correct starting > >>> point, > >>> //our invariant is that each directory 'starts' with a slash and > >>> not ends > >>> lBaseStack.pop(); > >>> > >>> //remove any superflous items (pointers to current directory > >>> //. points to current dir and isnt relative > >>> //"" points to double slashes or a starting slash, we remove that too > >>> while (lAssetStack[0] == "." || lAssetStack[0] == "") { > >>> lAssetStack.shift(); > >>> } > >>> > >>> //remove .. from assetStack AND end of basestack > >>> while (lAssetStack[0] == "..") { > >>> lAssetStack.shift(); > >>> lBaseStack.pop(); > >>> } > >>> > >>> return lBaseStack.join("/")+"/"+lAssetStack.join("/"); > >>> } > >>> > >>> Usage eg: > >>> xml.load (Path.resolve ("assets/config.xml"), _clip._url)); > >>> > >>> greetz > >>> JC > >>> > >>> > >>> On Wed, Jan 30, 2008 at 6:24 AM, Deepanjan Das > >>> <[EMAIL PROTECTED]> > >>> wrote: > >>> > >>> > >>>> Hi, > >>>> You need to keep duplicate files if you want it to work as single and > >>>> > >>> also > >>> > >>>> when loaded from main movie. > >>>> Easiest way is to create an xml directory at the place where the main > >>>> movie > >>>> resides and set the path as "xml/1.xml" > >>>> > >>>> also copy this directory in the screens directory > >>>> > >>>> so ths ame path will work for both :) > >>>> Hope this helps > >>>> > >>>> Deepanjan Das > >>>> > >>>> On Jan 30, 2008 10:10 AM, confusticate and bebother these dwarves! < > >>>> [EMAIL PROTECTED]> wrote: > >>>> > >>>> > >>>>> Hello Flashcoders, > >>>>> > >>>>> I'm trying to make a main movie ("controller.swf") that loads other > >>>>> > >>>> movies > >>>> > >>>>> ("screen1.swf", "screen2.swf", etc), which are stored in a > >>>>> > >>> subdirectory > >>> > >>>>> called "screens". > >>>>> > >>>>> In controller.swf I'm using loadMovie("screens/screenx.swf") to load > >>>>> > >>> the > >>> > >>>>> movies from the "screens" subdirectory, and this works fine. But the > >>>>> problem > >>>>> is that the movies in the "screens" subdirectory often reference XML > >>>>> > >>>> files > >>>> > >>>>> (which also live in the "screens" subdirectory). All works well when > >>>>> > >>> you > >>> > >>>>> play the individual screenx.swf files, obviously, but when you play > >>>>> controller.swf, it is looking for the XML files in the same > directory > >>>>> > >>> as > >>> > >>>>> itself (one directory "up"). > >>>>> > >>>>> How can I fix this problem so that playing controller.swf works > fine, > >>>>> > >>> as > >>> > >>>>> well as playing each individual screenx.swf file in the "screens" > >>>>> subdirectory? Is this possible? It seems like such a simple idea, > but > >>>>> > >>>> I'm > >>>> > >>>>> so > >>>>> stumped. > >>>>> > >>>>> I should mention that this project is not actually going online - it > >>>>> > >>> is > >>> > >>>>> going to be converted to an EXE using Zinc and distributed via CD. > So > >>>>> > >>> I > >>> > >>>>> can't use absolute paths. > >>>>> > >>>>> Please! Heelp! Thanks! > >>>>> _______________________________________________ > >>>>> Flashcoders mailing list > >>>>> [email protected] > >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> Flashcoders mailing list > >>>> [email protected] > >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>>> > >>>> > >>> _______________________________________________ > >>> Flashcoders mailing list > >>> [email protected] > >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>> > >>> > >> _______________________________________________ > >> Flashcoders mailing list > >> [email protected] > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > >> > >> > >> > > > > -- > > Glen Pike > 01736 759321 > www.glenpike.co.uk <http://www.glenpike.co.uk> > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

