Zeh Fernando wrote:
Wrap the textfield with a movieclip. Then the designer can move and animate the movieclip around in any way he pleases, but you just do modifications to the textfield that's inside.
But don't you still run into the same problem, because the designer has to be sure that they don't break the hooked-in instance of the clip containing the TextField.

Depends on what he's doing. As long as the instance has a name, it'll continue to perform as expected. The problem is that changing a property of it by code breaks the attachment to the timeline, or vice versa. Doing manual transformations on the main object but code transformations on the internal movie (textfield in this case) makes a 'stack' of changes so it works well.

Zeh
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