Well after hours and hours and hours.... the problem was the server, so it
is all fixed now and the code works properly.
Thanks again.
On 3/7/08, Helmut Granda <[EMAIL PROTECTED]> wrote:
>
> thanks guys.... this is the code in question:
>
> ------------------
> private function alignBases ( ) : void
>
> {
>
> for ( var i : uint = 0 ; i < numButtons ; i ++ )
>
> {
> var btn : Object ;
> var optionBtn : String ;
> var sceneToUse : Number ;
> var normalTemp : Object ;
> var grayTemp : Object ;
> var textTemp : Object ;
> var mainGapSize : Number ;
> var mainSquareHeight: Number ;
> var smallGapSize : Number ;
> var pad : XMLList ;
> var option : Number ;
>
> option = i + 1 ;
> sceneToUse = USERDATA.sceneToUse ;
> pad = SELECTXML [ "scene" + sceneToUse
> ][ "option" + option ].attribute( "padY" ) ;
> normalTemp = getChildByName("square" + (i+1)) ;
> grayTemp = getChildByName("graySquare" + (i+1))
> ;
> textTemp = getChildByName("text" + (i+1)) ;
> mainGapSize = (mainBase.height - (
> normalTemp.height * numButtons)) / (numButtons + 1) ;
> mainSquareHeight = mainBase.height - mainGapSize * 2 ;
> smallGapSize = (mainSquareHeight - ( (
> normalTemp.height * numButtons))) / 2 ;
> normalTemp.x = (((mainBase.width / 2 -
> normalTemp.width / 2) + i * 6) + mainBase.x)-4 ;
> //normalTemp.y = (mainBase.y + mainGapSize +
> ((mainGapSize + normalTemp.height )*i) + normalTemp.height / 2) ;
> normalTemp.y = pad ;
> grayTemp.x = normalTemp.x ;
> grayTemp.y = normalTemp.y ;
> textTemp.x = (normalTemp.width / 2 -
> textTemp.width / 2 ) + ( normalTemp.x + 12 ) ;
> textTemp.y = normalTemp.y + 7 ;
> trace("NORMAL TEMP Y = " + normalTemp.y )
>
> if (i == 3) textTemp.y = normalTemp.y + 17 ;
> objCords["square" +(i+1)+"X"] = normalTemp.x ;
> objCords["square" +(i+1)+"Y"] = normalTemp.y ;
>
> }
> };
>
>
> --------
>
> Basically what happens is that this loop runs through a number of images
> and aligns them on the screen. Unfortunatelly due to the privacy of the
> project I cant share images but imagine 3 images and they have to be aligned
> on top of each other. I tried one more different server and everything works
> fine in testing and my personal server but the server where this is going
> live is the one that Im having the issues.
>
> One thing that I can say is that i make some javascript calls before this
> rutine so I am going to make sure that everything is written properly,
> specially with being case sensitive. I just never had this type of issue
> before so it is really frustrating.
>
> Thanks again....
>
> On 3/7/08, Merrill, Jason <[EMAIL PROTECTED]> wrote:
> >
> > Elaborate on what the code looks like that has the problem. Without
> > seeing what you're trying to do, the only reasons I can think of are all
> > external to the Flash player - Actionscript that calls external stuff
> > and therefore you can have problems with case (Unix for example, is very
> > case-sensitive) or with security
> >
> > Jason Merrill
> > Bank of America
> > GT&O L&LD Solutions Design & Development
> > eTools & Multimedia
> >
> > Bank of America Flash Platform Developer Community
> >
> >
> > Are you a Bank of America associate interested in innovative learning
> > ideas and technologies?
> > Check out our internal GT&O Innovative Learning Blog & subscribe.
> >
> >
> >
> >
> >
> >
> >
> > >>-----Original Message-----
> > >>From: [EMAIL PROTECTED]
> > >>[mailto:[EMAIL PROTECTED] On Behalf
> > >>Of Helmut Granda
> > >>Sent: Friday, March 07, 2008 9:39 PM
> > >>To: Flash Coders List
> > >>Subject: [Flashcoders] Debugging as3
> > >>
> > >>Would there be any reason why some code would work on one
> > >>server and the same code would not work on another server? I
> > >>have an application that is working properly in flash IDE,
> > >>testing local html and testing server. but once it goes live
> > >>to a different server some things do not function properly.
> > >>
> > >>For once is the alignment of Bitmaps.
> > >>
> > >>TIA
> >
> > >>_______________________________________________
> > >>Flashcoders mailing list
> > >>[email protected]
> > >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>
> > _______________________________________________
> > Flashcoders mailing list
> > [email protected]
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
>
>
>
> --
> ...helmut
--
...helmut
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