FlashDevelop is not, and probably will never be, since it's made
with .NET framework.

FlashDevelop beats every other editor hands down for Actionscript development.  
TextMate is great for other languages, and decent at AS, but FlashDevelop is 
truly the finest example of what an Actionscript editor should be.  You will 
write code *measurably* faster than with any other program.  FlexBuilder's 
auto-complete is buggy and poor, to say the least.

FlashDevelop is like driving a Formula 1 race car when everyone else out there 
is in mid-range sedans.

Beyond that, the whole Windows/OSX debate is hackneyed.  There is no winner.  It 
completely depends on what you like and what your needs are.  I know plenty of graphic 
designers who can't STAND Mac and will only use Windows.  Making blanket statements that 
Mac is better for "creatives" is regurgitating the marketing campaign of Apple 
from the frickin nineties for crying out loud.  It's not even relevant anymore because 
Windows no longer runs graphic programs slower than Mac and hasn't for quite some time.

If you do Flex development, then your needs will be met best on a Mac.  If you 
prefer OSX as an operating system over Windows then by all means get a Mac.  
The great thing about Mac is you can install Windows on it specifically for 
using FlashDevelop if you want to truly enjoy coding Actionscript.

http://www.flashdevelop.org/community/viewtopic.php?t=2463

That's all you need to know about using a Mac and FlashDevelop.

I can't get by without FlashDevelop anymore.  I donated to the project because 
there's nothing that has made such a dramatic difference in my production than 
that piece of software.  If you haven't used it yet, you don't know what you're 
missing.

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