you could put it into a sprite and apply alpha / transformations to that
code:
import flash.text.TextField;
import flash.text.TextFormat;
import flash.display.Sprite;
var myTextField:TextField = new TextField();
myTextField.text = "Križev pot";
myTextField.width = 800;
myTextField.height = 200;
myTextField.x = stage.stageWidth/2-200;
myTextField.y = stage.stageHeight/2+50;
// myTextField.alpha=0.5; Comes out - replaced below
myTextField.x++;//doean't work, how to do it?*
// this will set the textfield to (stage.stageWidth/2-200)+1
which i guess isn't what you want
myTextField.border = false;
var myFormat:TextFormat = new TextFormat();
myFormat.color = 0xAA0000;
myFormat.size = 92;
myFormat.italic = false;
myFormat.bold = true;
myTextField.setTextFormat(myFormat);
var mySprite:Sprite = new Sprite();
mySprite.alpha = 0.5;
// prolly best to put these after you've set everything els
addChild(mySprite);
mySprite.addChild(myTextField);
/code
On 18 Mar 2008, at 13:17, Pedro Kostelec wrote:
Hi
Is there a way to apply to som text added with as3 some motion or
alpha?
I've got this working well:
import flash.text.TextField;
import flash.text.TextFormat;
var myTextField:TextField = new TextField();
addChild(myTextField);
myTextField.text = "Križev pot";
myTextField.width = 800;
myTextField.height = 200;
myTextField.x = stage.stageWidth/2-200;
myTextField.y = stage.stageHeight/2+50;
* myTextField.alpha=0.5;//doean't work, how to do it? Or
should i
import something else???
myTextField.x++;//doean't work, how to do it?*
myTextField.border = false;
var myFormat:TextFormat = new TextFormat();
myFormat.color = 0xAA0000;
myFormat.size = 92;
myFormat.italic = false;
myFormat.bold = true;
myTextField.setTextFormat(myFormat);
--
Pedro D.K.
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