I may not quite understand how to use the the isStreaming:Boolean
parameter of the Sound.loadSound() function in AS2.
If set to true, the sound will start playing as soon as enough data is
downloaded. I got that. But what if I want to load the sound, _allow_
streaming, but _not_start_ it as soon as enough data is ready? In other
words, I'd like to preload the sound, but not necessarily wait until
it's all downloaded before starting it.
I guess the follow up question is, "why?" I'm just trying to keep my
options open. Maybe I need to just choose one or the other?
Thanks!
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