Hello,

I did develop a global process, in which my customized objects do have a 'die' method which is called in the end of an object's life in order to clean *everything* (like removing internal movieclips, sprites, listeners, timers, ..)

this is what I came up with: the following block code is part of MyWhateverObject die method:

//      basicNews is some basic Repeater ....
if (this.basicNews != null) {
this.basicNews.removeEventListener(RepeaterEvent.CLICK, this.onNewsClicked);
        this.removeChild(this.basicNews);
        this.basicNews.die();
        this.basicNews = null;
}

my question is the following: when would you call the basicNews.die() method ? BEFORE or AFTER the 'this.removeChild(this.basicNews)' ?

tia,
Cedric
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