Hello,
Appreciated the response to my post. When I implement new function:
Instead of using Math.random() in the randomize function, you would set
the ID to the row / column position:
public function generate(numTiles:int):void {
var numRows:int =
getNumRows();
for (var i:int = 0; i < numRows; i++) {
for (var j:int = 0; j < getNumCols(); j++) {
setTile(j, i, (i * numRows) + j);
}
}
}
I get: "Cannot access a property or method of a null object reference.". A
trace shows it halts at "j" being 5 (numCols in TileMap) and does not get to
12 (numRows in TileMap).
FB2 Debug takes me to" thisTile.position = 0" which works when using
Math.randomize?
Any help would be really be great.
Thanks,
Terry
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