Thank you very much for help!
2008/6/14 Matt Hawley <[EMAIL PROTECTED]>: > pic.enabled = false is what you use to disable the mouseevents. > > There are alot of ways you could do it. Here is one: > > -------------------------------------------------- > > var totalPics:Number = 4; > var pics:Array = new Array(); > > for (var i = 0; i < totalPics; i++){ > pics[i] = this.attachMovie("pic", "pic" + i, > this.getNextHighestDepth()); > pics[i].id=i; > pics[i]._alpha=50; > pics[i].onRelease = setAlpha; > > pics[i].onRollOver=function(){ > this._alpha=70; > } > pics[i].onRollOut=function(){ > this._alpha=50; > } > } > > function setAlpha(){ > setPicsDefaultState(); > this.enabled = false; > this._alpha = 100; > } > > function setPicsDefaultState(){ > for (var i:Number = 0; i < pics.length; i++) { > pics[i].enabled = true; > pics[i]._alpha = 50; > } > } > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders