ooh how i wish i could migrate this system to as3 ;). Just found another
bug, menu components can only be created on the _root ....


On Wed, Jul 2, 2008 at 11:36 AM, Ian Thomas <[EMAIL PROTECTED]> wrote:

> In AS2, I didn't, actually. Our stuff is very simple (for very young
> kids) and mostly doesn't need form entry etc.
>
> Anything which _does_ need form entry and complicated stuff we're
> doing in AS3 with the Flex components.
>
> Ian
>
> On Wed, Jul 2, 2008 at 9:57 AM, Hans Wichman
>  <[EMAIL PROTECTED]> wrote:
> > Hi,
> >
> > yep same conclusions here. Add the fact that _lockroot is just plain
> buggy
> > and you've got yourself a nice recipe for 'ZOMG WTF I WANT TO .... arhghg
> > gurlglgl'. Which set did you switch to then, bitcomponents?
> >
> > thanks,
> > JC
> >
> > On Wed, Jul 2, 2008 at 9:39 AM, Ian Thomas <[EMAIL PROTECTED]> wrote:
> >
> >> Yes, unfortunately I found pretty early on that most V2 components
> >> require _lockroot _and_ that the component be included in both the
> >> loaded SWF and SWF that's loading it.
> >>
> >> So I stopped using V2 components. They're pretty rubbish. :-(
> >>
> >> Ian
> >>
> >> On Wed, Jul 2, 2008 at 8:13 AM, Hans Wichman
> >>  <[EMAIL PROTECTED]> wrote:
> >> > Hmm,
> >> >
> >> > okay I think I've found the cause. Some time ago I posted an issue
> about
> >> > using _lockroot.
> >> > I have an application that runs some legacy content, which uses
> _lockroot
> >> > even from non movieclip classes.
> >> > When this content is loaded, unloaded and loaded again, _lockroot no
> >> longer
> >> > works, and the _root it uses default to the main root.
> >> >
> >> > There were no takers on that one either by the way hehe, but it
> suffices
> >> to
> >> > say that using _lockroot/_root is evil and using it from non movieclip
> >> > classes is beyond evil ;) since the _root that _root points to (still
> >> > following this one?) is determined by the swf that loaded the class
> and
> >> not
> >> > by the swf using the class.
> >> >
> >> > argghg i just love flash....
> >> >
> >> > greetz
> >> > JC
> >> >
> >> >
> >> >
> >> > On Wed, Jul 2, 2008 at 8:48 AM, Hans Wichman <
> >> [EMAIL PROTECTED]>
> >> > wrote:
> >> >
> >> >> Really no takers?
> >> >> I love these things only I run into :)).
> >> >>
> >> >> oh btw the call was PopUpManager.createPopUp and not
> Window.createPopup
> >> >>
> >> >>   On Tue, Jul 1, 2008 at 5:27 PM, Hans Wichman <
> >> >> [EMAIL PROTECTED]> wrote:
> >> >>
> >> >>> Hi list,
> >> >>>
> >> >>> I have a project that uses the v2 window.createPopup functionality.
> >> >>> However now and then, the window that is opened has only half a
> title
> >> bar,
> >> >>> no content pane (only a very small rectangle), appears momentarily
> in
> >> the
> >> >>> top left corner of the player, and then is centered to where it
> should
> >> be.
> >> >>> After this no more user input is possible.
> >> >>>
> >> >>> I'm stumped, does this sound familiar to anyone (not about the being
> >> >>> stumped part, but the window weirdness)?
> >> >>>
> >> >>> greetz
> >> >>> JC
> >> >>>
> >> >>
> >> >>
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