> When I have loaded one swf, can I store it - and use it at multiple places?
You may want to look into shared libraries because they might be a better solution (using the browser cache), but if you use a loader SWF then you can have it load another SWF with URLLoader, and store that in a local SharedObject, to be loaded via Loader.loadBytes(). However, the capacity of a local SharedObject is only 100KB by default, so you would have to ask the user for permission if that's insufficient. HTH, Mark On Fri, Jul 11, 2008 at 4:13 PM, Martin Klasson <[EMAIL PROTECTED]> wrote: > Am fairly new into the AS3 features, but I guess this still isn't doable: > > When I have loaded one swf, can I store it - and use it at multiple places? > > it can be done with images that are loaded by using bitmap/bitmapdata and so > on... > > but that cant be done with swfs still can it? > I dont have a problem - I am just wondering about if it is possible, > I tried using ByteArray to clone a loaded swf and adding it to another > child, > but that did not work. > > Just curious if it should work? > > > -- > > Martin Klasson > Flash Developer > Parkgatan 9-11 > S-411 24 Göteborg > Sweden > Office +46 (0) 31 711 54 50 > Cell +46 (0) 730 964 561 > [EMAIL PROTECTED] > www.kokokaka.com > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders