Sjm I asked this question before and I got the answer as the following If your item classes are card1, card2, card3 and so on, and your code currently works...
AboutButton.addEventListener(MouseEvent.CLICK, gocard); function gocard(e:MouseEvent):void { /// var cardName:String = "card"+String(1 + uint(Math.random()*49)); // 49 is the number of clips you have var cardClass:Object = getDefinitionByName(cardName) as Object var newcard:* = new cardClass(); // replace the asterisk i used for the base class that all your cards extend from /// this.addChild(newcard); newcard.x = 25; newcard.y = 45; } I hope this help On 7/8/08, Rich Shupe <[EMAIL PROTECTED]> wrote: > > these should all work: > > --FlashVar will work if you can edit the template (still no server-side > required), > --a list in a text or XML file where no server interaction is required but > an external file is needed (should work unless your CMS radically alters > your directory structure) > --a pre-defined list or filename structure, as suggested (although I'd add > error handling for the final failure) > > > On 7/8/08 9:54 AM, "SJM - Flash" <[EMAIL PROTECTED]> wrote: > > > My problem is the flash file is going to be embeded into a templete page > to be > > added to a CMS unfortunatly there is no option for me to use any > additional > > XML, PHP, ASP, Pearl script etc... the way i thought it would work is the > path > > to the images would be a flash var! > > Rich > http://www.LearningActionScript3.com > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders